![]() ![]() ![]() It's found in character customisations, with upgradeable body parts affecting the stats for each of your action figure heroes. The RPG factor extends beyond battles too. And, although regular battles against grunts can be won by simply depleting enemy health, rival wrestlers must be pinned with a three count, a nice twist that keeps the wrestling motif front and centre. Summons are gone, replaced by calling on your manager for some ringside interference, while party attacks are – of course – elaborate tag team moves. Forget spells here you have ‘gimmicks’, the signature moves of each character, such as Muchacho Man's “South of the Border Stunner” piledriver, or teacher doll Barbae's “Chemistry Class” that sets all rivals on fire. While it'll all still feel familiar to fans of classic JRPGs, the combat system is brilliantly reshaped in pro-wrestling's image. ![]() Certain key choices see you edging towards being a ‘face’ or a ‘heel’ to the audience.Īlthough the turn-based battles here aren't as intricate as the likes of Trails Into Reverie, they're not an entirely stripped-back trading of blows either, with quick-time prompts for attacks and counters more than capable of turning the tide of any match. ![]()
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